SetPriority
Sets a player’s priority status.Player
required
The player to search for and modify.
string
required
The priority type to apply. Accepts:
None sets Priority and Whitelist to false. DisableEsp is unaffected by this.
Priority, Whitelist, DisableEsp, None None sets Priority and Whitelist to false. DisableEsp is unaffected by this.
boolean
required
GetPriority
Returns a table of the specified player’s priority statuses if found, otherwise nil will be returned. IncludesPlayer, Whitelist, Priority, DisableEsp
Player
required
The player to search for.
GetPriorityList
Returns a table of players with their priority statuses. IncludesPlayer, Whitelist, Priority, DisableEsp